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Difference between revisions of "Mel Shenshir"

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{{CityInfoBox|population=70000|capital=1|image=House Dimir Alley.jpg|parentLocation=Amalur}}
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{{CityInfoBox|population=70000|capital=1|image=House Dimir Alley.jpg|parentLocation=Amalur|title=The City of Mel Shenshir}}
  
 
Mel Shenshir is a city lying on the eastern side of Drianna's vein in Amalur, and is the capital city of the Confederacy of Mel Shenshir. Rather than being ruled by a monarch or elected council, Mel Shenshir is ruled by the Guildpact - a treaty between ten Guilds that are each responsible for different aspects of the running of the city.  
 
Mel Shenshir is a city lying on the eastern side of Drianna's vein in Amalur, and is the capital city of the Confederacy of Mel Shenshir. Rather than being ruled by a monarch or elected council, Mel Shenshir is ruled by the Guildpact - a treaty between ten Guilds that are each responsible for different aspects of the running of the city.  

Revision as of 13:33, 18 January 2021


The City of Mel Shenshir
House Dimir Alley.jpg
Type:Capital City
Population:70000
Located in: Amalur


Mel Shenshir is a city lying on the eastern side of Drianna's vein in Amalur, and is the capital city of the Confederacy of Mel Shenshir. Rather than being ruled by a monarch or elected council, Mel Shenshir is ruled by the Guildpact - a treaty between ten Guilds that are each responsible for different aspects of the running of the city.

Mel Shenshir was founded in 1-1293 by immigrants from the city of Klurikon in the Fortenmar desert. Over time, it replaced Klurikon as the largest - and eventually only - Great Power on the eastern side of Amalur free of the influence of the Winter Fae. Mel Shenshir has frequently clashed with the other Great Powers of Amalur - Tala Rane and Rathir - with the three now existing in an uneasy stalemate.